Agile is good but too tightly focused.“Team development” is really the positioning. Agile is a team project management method but most teams fail at Agile or just pay it lip service. It is an ideal. It is hot but in the real world only a small portion are disciplined and motivated enough to make it…
Author: Steve Teare- Low-fidelity Branding
106: Links to UX color tools and articles
http://colorschemedesigner.com/ http://vandelaydesign.com/blog/design/find-the-perfect-colors-for-your-website/ http://www.princetonol.com/groups/iad/lessons/middle/color2.htm http://spyrestudios.com/the-user-experience-and-psychology-of-colour/ http://www.uxbooth.com/blog/creating-consistently-colorful-user-experiences-part-3-the-craft/ http://easyrgb.com/index.php?X=SEEK
105: Links about Responsive Web Design
http://quirktools.com/screenfly/ http://css-tricks.com/2398-ie-fix-bicubic-scaling-for-images/ http://unstoppablerobotninja.com/demos/resize/bicubic.html http://www.alistapart.com/d/responsive-web-design/ex/ex-site-mini.html http://www.alistapart.com/articles/responsive-web-design/ http://www.abookapart.com/products/responsive-web-design http://boagworld.com/season/2/episode/s2e7/ http://sixrevisions.com/web_design/understanding-the-elements-of-responsive-web-design/
104: UX Satisfaction feedback resources
https://docs.google.com/spreadsheet/ccc?key=0AlkBSfnlj7YZdFpvajJiSjJaa2lLTUgzdHlzdk1mZUE&hl=en#gid=2 http://www.premo-online.com/ http://www.uxmatters.com/mt/archives/2011/03/ux-analytics-part-i-a-call-to-action.php http://www.usefulusability.com/24-usability-testing-tools/ http://www.siteprebuilder.com/content/user-interface-ui-user-experience-ux-analysis http://www.uxbooth.com/blog/information-gathering-a-roundup-of-ux-applications/ http://www.alistapart.com/articles/quick-and-dirty-remote-user-testing/ http://www.intuitionhq.com/ http://www.techrepublic.com/blog/webmaster/quick-tip-measuring-user-satisfaction/578?tag=nl.e075 http://www.binaryturf.com/usability-testing-tools-15-tools-testing-usability-website/ http://www.bestwebhostingfans.com/web-hosting/great-usability-tools-for-your-website-part-ii/ http://www.uxmatters.com/mt/archives/2010/02/rapid-desirability-testing-a-case-study.php http://sixrevisions.com/tools/10-excellent-feedback-tools-for-web-designers/ http://www.hongkiat.com/blog/7-steps-to-better-website-feedback/ http://webdesignledger.com/resources/a-beginners-guide-to-website-feedback http://lite.launchlist.net/ http://www.4qsurvey.com/ http://blinkux.com/insights/blog/the-value-and-limitations-of-customer-initiated-feedback http://en.wikipedia.org/wiki/Test_%28assessment%29#Types_of_tests
103: Links on building for Mobile
http://www.smashingmagazine.com/2010/11/03/how-to-build-a-mobile-website/ http://www.alistapart.com/articles/pocket/ http://dev.opera.com/articles/view/opera-mini-web-content-authoring-guidelines/ http://abduzeedo.com/mobile-web-design http://validator.w3.org/mobile/ http://www.boxesandarrows.com/view/are-your-users-s-t-u
102: Jacob Nielsen Anti-UX?
I’ve read Jacob Nielsen’s stuff and watched video interviews with him, etc. I agree with much of his philosophy and he is intelligent but he is so militantly anti-design (prejudiced?) that I –like other User Experience (UX) pros– find him an obnoxious snob. He’s been preaching usability for decades now. I’ve seen UX slide shows…
101: Fast UX
1) Agile development is feedback driven. 2) Development teams need to keep testing quick, simple, and frequent. 3) Agile UX must be flexible. It must respond to end user feedback and market changes in one iteration (one week). That is what ScreenZest provides for them. It is better than other methods of user validation like…
100: Keep testing quick, simple, and frequent.
Agile development is feedback driven. Here are some ways salesforce.com facilitates testing: The company uses simple screen-sharing software (GoToMeeting) to share prototypes electronically. Testers pass control of mouse and keyboard to their users to watch them work. A simple conference call lets a facilitator talk to users and lets the user explain likes, dislikes, and…
99: UX Validation with Interviews, Usability tests, Focus groups, Surveys, Beta tests, Demos
InterviewsInterviews are structured one-on-one question and answer sessions. They are investigative in nature so the intent is to gain understanding in areas that are unclear. The majority of interview questions are “open” and conversational, instead of “closed” and quantitative. For example, an interviewer might ask, “What does our competitor do better than we do?” to…
98: UX validation groups = development partners
Cultivate a group for continuous user validationUX people build up a pool of users they collaborate with to validate design before and after it’s built. This pool of users needs to be large enough that the designer doesn’t call on the same user repeatedly every week – but rather talks with them every month or…